Agent Native

open3d

Registers overlapping point-cloud scans using Open3D's RANSAC-based feature matching and ICP refinement, optimizes the full pose graph, and reconstructs…

by NebiusOfficial publisherNot reviewed

Identity proven by GitHub's verified organisation badge (nebius)

Agents
Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode, claude.ai and API
License
LicenseRef-Proprietary (restricted)
Pin
40bc4b8pinned Oct 9, 2026
Context cost
about 4,200 tokenswhen the skill loads
GitHub stars
34on nebius/nebius-physical-ai
Scripts
None found

What it does

“Use when registering overlapping point-cloud scans into one frame, optimizing a multiway pose graph, reconstructing a Poisson surface, or reviewing Open3D registration artifacts and their validators.”
The author's description, from SKILL.md

Generated summary from the skill's own text

Registers overlapping point-cloud scans using Open3D's RANSAC-based feature matching and ICP refinement, optimizes the full pose graph, and reconstructs surfaces with Poisson reconstruction. The skill operates on CPU only and validates all artifacts against published results, including fitness, RMSE, and correspondence counts from Open3D's registration API.

When to use it

  • Aligning multiple depth scans or fragments into a single coordinate frame
  • Optimizing pairwise pose graphs across several overlapping point clouds
  • Reconstructing watertight or manifold surfaces from registered cloud data
  • Auditing registration quality metrics and Poisson reconstruction artifacts

When not to

  • When GPU acceleration is required for large-scale registrations
  • Real-time applications needing sub-second alignment
  • Captures with no overlap between scans or unknown relative positions

Install

Restricted license: install from the publisher's repository and read its terms.

These commands install from the publisher's repository and need no account.

skills CLI

npx skills add nebius/nebius-physical-ai --skill open3d

Installs from the repository's default branch, which may have changed since the commit we checked.

GitHub CLI 2.90 or later

gh skill install nebius/nebius-physical-ai open3d@40bc4b8e5636debf3bcd06b5db5806e393355038

Installs the commit we checked (40bc4b8).

Copy by hand

Download the folder at 40bc4b8 and put it in .claude/skills/open3d for Claude Code and in .agents/skills/open3d for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode.

Skill folder on GitHub at 40bc4b8

Copy for your agent

A prompt for any coding agent. It installs this skill from GitHub at the pinned commit, copies the files as they are, and runs nothing unless you ask.

Prompt

Install the agent skill "open3d" by Nebius.

Source, pinned to commit 40bc4b8e5636debf3bcd06b5db5806e393355038:
https://github.com/nebius/nebius-physical-ai/tree/40bc4b8e5636debf3bcd06b5db5806e393355038/skills/tools/open3d

1. Download that folder at exactly this commit. Do not use the default branch.
2. Copy every file unchanged, keeping the folder structure, into .claude/skills/open3d/ for Claude Code and .agents/skills/open3d/ for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode. Create the folders if they do not exist.
3. Do not edit the files, and do not run any script in the folder unless I ask you to.
4. When you are done, list the files you copied and where you put them.

Its license is restricted or not stated. Show me the license terms from the repository before you copy anything.

Listing and checks: https://www.agentnative.dev/skills/nebius/open3d

SKILL.md at the pin

The license of this skill does not let us show its files here.

Files

1 file, 17 KB in total. Each file has a sha256 in the pin's manifest; the first 12 characters are shown.

Skill folder on GitHub at 40bc4b8
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Open roles at Nebius

The skills listed here are third-party software, collected from public GitHub repositories as a catalog of recent skills and provided as is. Agent Native does not write or control them and is not responsible for any harm, loss or damage caused by installing or using them. Labels and checks describe what we saw at one commit and are not a guarantee. Read a skill's files before you run it. Terms of use