Agent Native

simready-foundation-conform-fet-004-standard

This skill repairs SimReady conformance for the FET_004_STANDARD feature, which defines multi-body physics requirements including joints, articulation, and…

by NVIDIAOfficial publisher

Identity proven by GitHub's verified organisation badge (NVIDIA, NVIDIA-NeMo)

Agents
Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode, claude.ai and API
License
Apache-2.0 (permissive)
Pin
60b8bddpinned Oct 9, 2026
Context cost
about 970 tokenswhen the skill loads
GitHub stars
95on nvidia/simready-foundation
Scripts
None found

What it does

“Use for repairing exact FET_004_STANDARD SimReady conformance for simulate multi-body physics conformance. Use when a profile, validation report, or user request names FET_004_STANDARD; default to version `0.2.0` unless a profile or report pins another version.”
The author's description, from SKILL.md

Generated summary from the skill's own text

This skill repairs SimReady conformance for the FET_004_STANDARD feature, which defines multi-body physics requirements including joints, articulation, and rigid bodies in OpenUSD assets. It validates and fixes assets against specific requirement IDs, consulting authoritative JSON manifests and feature documentation before making changes. The skill defaults to version 0.2.0 unless a profile or validation report specifies otherwise.

When to use it

  • A profile or validation report explicitly names FET_004_STANDARD conformance
  • An asset has multiple rigid bodies with joints or articulation intent
  • Fixing failing multi-body physics requirements in OpenUSD files
  • Staging conformance repairs before runtime-variant physics layering

When not to

  • Asset is a single rigid body prop without articulation intent
  • Another FET_###_RUNTIME feature is specified instead of FET_004_STANDARD
  • Runtime-specific physics annotations should be applied directly to colliders

Install

These commands install from the publisher's repository and need no account.

skills CLI

npx skills add nvidia/simready-foundation --skill simready-foundation-conform-fet-004-standard

Installs from the repository's default branch, which may have changed since the commit we checked.

GitHub CLI 2.90 or later

gh skill install nvidia/simready-foundation simready-foundation-conform-fet-004-standard@60b8bddb086f43c8cc394f50635b4e65b0ec36fd

Installs the commit we checked (60b8bdd).

Copy by hand

Download the folder at 60b8bdd and put it in .claude/skills/simready-foundation-conform-fet-004-standard for Claude Code and in .agents/skills/simready-foundation-conform-fet-004-standard for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode.

Skill folder on GitHub at 60b8bdd

Claude Code plugin

/plugin install nvidia-skills@claude-plugins-official

The publisher's plugin in Claude's official marketplace. It may hold more than this skill, and we have not pinned it.

Copy for your agent

A prompt for any coding agent. It installs this skill from GitHub at the pinned commit, copies the files as they are, and runs nothing unless you ask.

Prompt

Install the agent skill "simready-foundation-conform-fet-004-standard" by NVIDIA.

Source, pinned to commit 60b8bddb086f43c8cc394f50635b4e65b0ec36fd:
https://github.com/nvidia/simready-foundation/tree/60b8bddb086f43c8cc394f50635b4e65b0ec36fd/skills/simready-foundation-conform-fet-004-standard

1. Download that folder at exactly this commit. Do not use the default branch.
2. Copy every file unchanged, keeping the folder structure, into .claude/skills/simready-foundation-conform-fet-004-standard/ for Claude Code and .agents/skills/simready-foundation-conform-fet-004-standard/ for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode. Create the folders if they do not exist.
3. Do not edit the files, and do not run any script in the folder unless I ask you to.
4. When you are done, list the files you copied and where you put them.

Listing and checks: https://www.agentnative.dev/skills/nvidia/simready-foundation-conform-fet-004-standard

SKILL.md at the pin

---
name: simready-foundation-conform-fet-004-standard
description: "Use for repairing exact FET_004_STANDARD SimReady conformance for simulate multi-body physics conformance. Use when a profile, validation report, or user request names FET_004_STANDARD; default to version `0.2.0` unless a profile or report pins another version."
license: Apache-2.0
metadata:
  author: "Shaad Boochoon <sboochoon@nvidia.com>"
  tags:
    - simready
    - conformance
    - standard
---

# SimReady Conform FET_004_STANDARD

## Purpose

Use this exact feature skill when the selected profile, validation report, or user request names `FET_004_STANDARD`. It repairs or stages simulate multi-body physics conformance without drifting into another runtime contract.

Default to `FET_004_STANDARD@0.2.0` when the user asks for this feature without a version. Use an older integer version only when the profile, validation report, or user explicitly pins it. If the report names a different `FET_###_RUNTIME` feature, switch to that feature's matching skill before editing.

## Source of Truth

Before changing an asset or package, read:

- `nv_core/tiers/simready_foundation_tier_core/simready/foundation/tier_core/features/FET_004_STANDARD-0.1.0.json`
- `nv_core/tiers/simready_foundation_tier_core/simready/foundation/tier_core/features/FET_004_STANDARD-0.2.0.json`
- `nv_core/tiers/simready_foundation_tier_core/simready/foundation/tier_core/features/FET_004_STANDARD.md`

Treat the selected JSON manifest as authoritative for dependencies and requirement IDs. Use the feature markdown for human-readable contract details, requirement links, samples, benchmarks, and adapters.

## Feature Versions

| Version | Dependencies | Requirements |
|---|---|---|
| `0.1.0` | FET_003_STANDARD@0.1.0 | `JT.001`, `JT.002`, `JT.003`, `JT.ART.002`, `JT.ART.003`, `JT.ART.004`, `RB.MB.001` |
| `0.2.0` | FET_003_STANDARD@0.2.0 | `JT.001`, `JT.002`, `JT.003`, `JT.ART.002`, `JT.ART.003`, `JT.ART.004`, `RB.MB.001` |

## Workflow

1. Confirm the input exists and identify the exact selected feature/version from the profile TOML, validation report, or user request.
2. Load the selected `FET_004_STANDARD` manifest and the feature markdown before editing.
3. Load requirement docs linked from the feature markdown for every reported failing requirement.
4. Create or use a staged output location unless the user explicitly asks for in-place edits.
5. Repair only the requirements listed by the selected `FET_004_STANDARD` manifest and its dependencies.
6. Rerun the same profile gate or the narrowest available feature/capability validation gate. If runtime evidence is required and unavailable, report that limitation instead of claiming a pass.
7. Summarize the selected `FET_004_STANDARD` version, changed files, validation evidence, and the first remaining blocker or next exact feature gate.

## Feature Guidance

- Repair standard OpenUSD multibody joint, articulation, and rigid-body requirements without creating new geometry.
- Apply this feature only when the asset has multiple intended rigid bodies, joints, articulation intent, or source multibody structure.
- Skip as not applicable for single-rigid-body props when the selected profile marks FET_004 conditional.
- **Runtime-variant packaging.** When the asset exposes physics through runtime variant sets, the neutral base owns the runtime-agnostic multibody topology only: rigid bodies, `UsdPhysics` joints, exactly one `PhysicsArticulationRootAPI`, and **no** local `physics:approximation` on any collider. Per-runtime collider (and, for Newton, material) annotations are layered into the `runnables/physics/<stem>.usd` payloads via the `FET_000_PHYSX`/`FET_000_NEWTON`/`FET_000_MUJOCO` skills — never authored on the base.

## Report Fields

| Field | Meaning |
|---|---|
| `feature` | Exact feature ID and version, for example `FET_004_STANDARD@0.2.0`. |
| `input` | Source asset, package root, or package definition inspected. |
| `output` | Staged output path, or `in-place` only when explicitly requested. |
| `requirements_repaired` | Requirement IDs repaired in this pass. |
| `validation` | Command or inspection used to verify this exact feature. |
| `status` | `passed`, `failed`, `skipped`, or `blocked`. |
| `next_step` | The next exact feature skill or user/runtime evidence needed. |

From nvidia/simready-foundation at 60b8bdd, shown as plain text under its license: Apache-2.0 (permissive). The license text is in skills/simready-foundation-conform-fet-004-standard/SKILL.md.

View SKILL.md on GitHub at 60b8bdd

Files

3 files, 6.1 KB in total. Each file has a sha256 in the pin's manifest; the first 12 characters are shown.

Skill folder on GitHub at 60b8bdd
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