Agent Native

simready-foundation-conform-fet-004-robot-mujoco

This skill repairs robot MuJoCo conformance for the FET_004_ROBOT_MUJOCO SimReady feature, handling multibody physics definitions, joint topology, and…

by NVIDIAOfficial publisherNot reviewed

Identity proven by GitHub's verified organisation badge (NVIDIA, NVIDIA-NeMo)

Agents
Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode, claude.ai and API
License
Apache-2.0 (permissive)
Pin
60b8bddpinned Oct 9, 2026
Context cost
about 830 tokenswhen the skill loads
GitHub stars
95on nvidia/simready-foundation
Scripts
None found

What it does

“Use for repairing exact FET_004_ROBOT_MUJOCO SimReady conformance for robot MuJoCo multibody physics, including MuJoCo collider requirements and robot joint topology. Use when a profile, validation report, or user request names FET_004_ROBOT_MUJOCO; default to version `0.1.0` unless pinned otherwise.”
The author's description, from SKILL.md

Generated summary from the skill's own text

This skill repairs robot MuJoCo conformance for the FET_004_ROBOT_MUJOCO SimReady feature, handling multibody physics definitions, joint topology, and collider requirements without generating new geometry. It works on existing robot link hierarchies and USD physics schemas to meet the specified feature contract, defaulting to version 0.1.0 unless otherwise pinned.

When to use it

  • Validation report or user request explicitly names FET_004_ROBOT_MUJOCO feature
  • Robot model needs MuJoCo physics schema and collider annotation repairs
  • Transitioning robot asset from neutral base feature to MuJoCo runtime-specific format
  • Staged conformance repair without modifying robot joint or link structure

When not to

  • Creating new geometry or robot topology from scratch
  • Input asset lacks existing robot link or joint definitions
  • Another specific feature version is explicitly required

Install

These commands install from the publisher's repository and need no account.

skills CLI

npx skills add nvidia/simready-foundation --skill simready-foundation-conform-fet-004-robot-mujoco

Installs from the repository's default branch, which may have changed since the commit we checked.

GitHub CLI 2.90 or later

gh skill install nvidia/simready-foundation simready-foundation-conform-fet-004-robot-mujoco@60b8bddb086f43c8cc394f50635b4e65b0ec36fd

Installs the commit we checked (60b8bdd).

Copy by hand

Download the folder at 60b8bdd and put it in .claude/skills/simready-foundation-conform-fet-004-robot-mujoco for Claude Code and in .agents/skills/simready-foundation-conform-fet-004-robot-mujoco for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode.

Skill folder on GitHub at 60b8bdd

Claude Code plugin

/plugin install nvidia-skills@claude-plugins-official

The publisher's plugin in Claude's official marketplace. It may hold more than this skill, and we have not pinned it.

Copy for your agent

A prompt for any coding agent. It installs this skill from GitHub at the pinned commit, copies the files as they are, and runs nothing unless you ask.

Prompt

Install the agent skill "simready-foundation-conform-fet-004-robot-mujoco" by NVIDIA.

Source, pinned to commit 60b8bddb086f43c8cc394f50635b4e65b0ec36fd:
https://github.com/nvidia/simready-foundation/tree/60b8bddb086f43c8cc394f50635b4e65b0ec36fd/skills/simready-foundation-conform-fet-004-robot-mujoco

1. Download that folder at exactly this commit. Do not use the default branch.
2. Copy every file unchanged, keeping the folder structure, into .claude/skills/simready-foundation-conform-fet-004-robot-mujoco/ for Claude Code and .agents/skills/simready-foundation-conform-fet-004-robot-mujoco/ for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode. Create the folders if they do not exist.
3. Do not edit the files, and do not run any script in the folder unless I ask you to.
4. When you are done, list the files you copied and where you put them.

Listing and checks: https://www.agentnative.dev/skills/nvidia/simready-foundation-conform-fet-004-robot-mujoco

SKILL.md at the pin

---
name: simready-foundation-conform-fet-004-robot-mujoco
description: "Use for repairing exact FET_004_ROBOT_MUJOCO SimReady conformance for robot MuJoCo multibody physics, including MuJoCo collider requirements and robot joint topology. Use when a profile, validation report, or user request names FET_004_ROBOT_MUJOCO; default to version `0.1.0` unless pinned otherwise."
license: Apache-2.0
metadata:
  author: "Shaad Boochoon <sboochoon@nvidia.com>"
  tags:
    - simready
    - conformance
    - mujoco
---

# SimReady Conform FET_004_ROBOT_MUJOCO

## Purpose

Use this exact feature skill when the selected profile, validation report, or user request names `FET_004_ROBOT_MUJOCO`. It repairs robot-specific MuJoCo multibody conformance without creating new geometry.

Default to `FET_004_ROBOT_MUJOCO@0.1.0` when no version is specified.

## Source of Truth

Before changing an asset or package, read:

- `nv_core/tiers/simready_foundation_tier_core/simready/foundation/tier_core/features/FET_004_ROBOT_MUJOCO-0.1.0.json`
- `nv_core/tiers/simready_foundation_tier_core/simready/foundation/tier_core/features/FET_004_ROBOT_MUJOCO.md`
- MuJoCo rigid-body requirement docs linked from `FET_003_MUJOCO.md` when collider failures are reported

## Feature Versions

| Version | Dependencies | Requirements |
|---|---|---|
| `0.1.0` | None | Robot rigid-body, joint, articulation, nested-body, and MuJoCo collider requirements listed in `FET_004_ROBOT_MUJOCO-0.1.0.json` |

## Feature Adapter

When the input already conforms to the neutral base feature, prefer the deterministic feature adapter to author the runtime-specific data first (via the `workspace upgrade` command; see `nv_core/sr_specs/docs/guides/feature_adapters/feature_adapters.md`), then repair only the residual requirements below.

| Adapter module | Adapter | Transition | Authors |
|---|---|---|---|
| `nv_core/cip_specs/asset_handler_modules/neutral_to_mujoco` | `rigid_body_neutral_to_robot_mujoco` | `FET_003_STANDARD@0.1.0` -> `FET_004_ROBOT_MUJOCO@0.1.0` | Mesh extents; `MjcCollisionAPI` (+`mjc:group`) / `MjcMeshCollisionAPI` with `physics:approximation = "convexHull"` on existing colliders. |

- The adapter runs on a staged output stage and never creates geometry, joints, or articulation topology; it only annotates existing colliders.
- The robot rigid-body, `JT.*`, articulation, and nested-body requirements require existing robot link/joint topology and must be repaired manually per the Workflow below.

## Workflow

1. Identify the exact selected feature/version from the profile TOML, validation report, or user request.
2. Load the selected manifest, feature markdown, and failing requirement docs before editing.
3. Create or use a staged output location unless the user explicitly asks for in-place edits.
4. Do not create geometry to pass this feature; use existing robot link geometry and hierarchy.
5. Preserve the robot link/joint topology and repair USD physics schemas, relationships, articulation APIs, masses, and MuJoCo collider schemas.
6. Use `MjcCollisionAPI` and MuJoCo mesh collision attributes only where required by the selected contract.
7. Rerun the narrowest available validation gate and report any missing MuJoCo runtime evidence.

## Report Fields

| Field | Meaning |
|---|---|
| `feature` | Exact feature ID and version, for example `FET_004_ROBOT_MUJOCO@0.1.0`. |
| `input` | Source asset, package root, or package definition inspected. |
| `output` | Staged output path, or `in-place` only when explicitly requested. |
| `requirements_repaired` | Requirement IDs repaired in this pass. |
| `validation` | Command or inspection used to verify this exact feature. |
| `status` | `passed`, `failed`, `skipped`, or `blocked`. |
| `next_step` | The next exact feature skill or runtime evidence needed. |

From nvidia/simready-foundation at 60b8bdd, shown as plain text under its license: Apache-2.0 (permissive). The license text is in skills/simready-foundation-conform-fet-004-robot-mujoco/SKILL.md.

View SKILL.md on GitHub at 60b8bdd

Files

3 files, 5.0 KB in total. Each file has a sha256 in the pin's manifest; the first 12 characters are shown.

Skill folder on GitHub at 60b8bdd
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