Agent Native

brand-intake

This skill conducts a structured brand interview to create brand.md and MOTION.md files that define visual identity and motion rules for a project.

by charlie947CommunityNot reviewed

Community author

Agents
Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode, claude.ai and API
License
MIT (permissive)
Pin
4cd156apinned Oct 9, 2026
Context cost
about 1,000 tokenswhen the skill loads
GitHub stars
90on charlie947/motion-graphics-skills
Scripts
None found

What it does

“The setup step every other skill in this pack reads. A short interview plus 3 to 5 reference frames becomes two files in your project, brand.md (who you are, what you sell, your assets) and MOTION.md (your colours, type, timing and motion rules), plus a rule in CLAUDE.md so Claude reads them before it animates anything. Use at the start of any motion project, or when someone says "set up my brand", "brand intake", "build my motion design system", "make it look like my brand", "onboard me", "write my MOTION.md" or drops a batch of brand frames into chat.”
The author's description, from SKILL.md

Generated summary from the skill's own text

This skill conducts a structured brand interview to create brand.md and MOTION.md files that define visual identity and motion rules for a project. It captures brand details, colours, fonts, and motion preferences from the user, then generates documentation that other skills read to ensure consistent on-brand output.

When to use it

  • Starting a motion graphics project for a new brand or client
  • Establishing design system rules to share with AI tools
  • Onboarding a team to consistent visual and motion standards
  • Creating reference documentation before generating multiple motion assets

When not to

  • When brand guidelines already exist in documented form
  • For static design work that does not involve motion or animation
  • When working with brands that lack defined visual identity

Install

These commands install from the publisher's repository and need no account.

skills CLI

npx skills add charlie947/motion-graphics-skills --skill brand-intake

Installs from the repository's default branch, which may have changed since the commit we checked.

GitHub CLI 2.90 or later

gh skill install charlie947/motion-graphics-skills brand-intake@4cd156acdad0483884867c2d5a22268db66099d1

Installs the commit we checked (4cd156a).

Copy by hand

Download the folder at 4cd156a and put it in .claude/skills/brand-intake for Claude Code and in .agents/skills/brand-intake for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode.

Skill folder on GitHub at 4cd156a

Copy for your agent

A prompt for any coding agent. It installs this skill from GitHub at the pinned commit, copies the files as they are, and runs nothing unless you ask.

Prompt

Install the agent skill "brand-intake" by charlie947.

Source, pinned to commit 4cd156acdad0483884867c2d5a22268db66099d1:
https://github.com/charlie947/motion-graphics-skills/tree/4cd156acdad0483884867c2d5a22268db66099d1/skills/brand-intake

1. Download that folder at exactly this commit. Do not use the default branch.
2. Copy every file unchanged, keeping the folder structure, into .claude/skills/brand-intake/ for Claude Code and .agents/skills/brand-intake/ for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode. Create the folders if they do not exist.
3. Do not edit the files, and do not run any script in the folder unless I ask you to.
4. When you are done, list the files you copied and where you put them.

Listing and checks: https://www.agentnative.dev/skills/charlie947/brand-intake

SKILL.md at the pin

---
name: brand-intake
description: The setup step every other skill in this pack reads. A short interview plus 3 to 5 reference frames becomes two files in your project, brand.md (who you are, what you sell, your assets) and MOTION.md (your colours, type, timing and motion rules), plus a rule in CLAUDE.md so Claude reads them before it animates anything. Use at the start of any motion project, or when someone says "set up my brand", "brand intake", "build my motion design system", "make it look like my brand", "onboard me", "write my MOTION.md" or drops a batch of brand frames into chat.
---

# Brand intake

Every other skill in this pack reads the two files this one writes. Without them, Claude picks its own colours, its own type and its own idea of motion. Run this once per brand.

## Start straight away

When someone asks for this, your first message is the Batch 1 questions. No summary of the skill, no preamble.

## Step 1: The interview, in two batches

**Batch 1.** Ask these four together, then wait:
1. What is the brand called, and what do you do, in one line?
2. Who is it for? One sentence on the person watching.
3. What do you sell or promote in your videos? The offer, the product or the newsletter, with its real link.
4. What should people feel in the first second? Pick up to three: calm, premium, playful, urgent, technical, warm, bold.

**Batch 2.** Then ask these three, and wait:
5. Your colours as hex codes, your font names, and your logo files (SVG or PNG, attached). No hex codes? Say "sample them from my site" and give the link.
6. 3 to 5 reference frames: screenshots of motion you already like, from Dribbble, Pinterest or your own work. Put them in a folder called `examples`.
7. One thing your motion must never do.

If an answer is blank, ask for it once more, then move on. Never fill a gap with a guess.

## Step 2: Write brand.md

Save it in the project root, under 300 words:

```
# Brand

## Name and what we do
## Audience
## What we promote (with the real link)
## The feeling
## Assets
Colours (hex, typed by me or sampled from a named source), fonts, logo file names
## Never
```

## Step 3: Write MOTION.md from the frames

Read every frame in `examples`, then write MOTION.md with this brief to yourself:

```
Write one file called MOTION.md that any AI can read before it animates anything for me. It must cover:

1. Every colour as a hex code, and what each one is for
2. The fonts and the type sizes
3. Timing: how things come in, how long they hold, and how they leave
4. How things move: the frame rate, the easing, and anything that makes it feel handmade
5. Texture and finish
6. Five things my motion must never do, named plainly
7. One example, described shot by shot, of it done right

Work only from what is in the frames. Where you cannot tell, write ASK ME rather than guessing.
```

Show the user the file before you save it. Colours in brand.md win over colours sampled from a frame.

## Step 4: Add the read-first rule to CLAUDE.md

Create CLAUDE.md if it does not exist, and add this block word for word:

```
Before designing, generating or animating anything, read MOTION.md in full.

Every colour, font, timing and motion value comes from that file.

The file sets the look, not the ambition. When I say go all out, go all out.

If something I ask for is not covered there, ask me rather than choosing for yourself.

When you have finished, check your own frames against MOTION.md, fix what fails, and only then show me.
```

## What I learned the hard way

- **Mixed frames give mixed looks.** My five frames held four different looks. The file named all four and asked which to use. Pick one master look, or name which look goes with which job.
- **The ambition line is not optional.** Without "the file sets the look, not the ambition", my first try with the file came out far too polite.
- **ASK ME is a feature.** With the file in place, the one-line prompt stopped and asked a question before building. That is the file working.
- **Sampled hex codes drift.** A colour read off a JPEG is a few points out. Use the hex codes you typed wherever they exist.

## Step 5: Prove it (optional, two minutes)

Run the same one-line prompt twice, once in an empty folder and once in this project: "Make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are. Go all out." Put the two side by side. Both should go all out. Only one should look like yours.

## Hand off

Tell the user brand.md, MOTION.md and the CLAUDE.md rule are in place, then list what to try next: `launch-video`, `vox-explainer`, `animated-chart`, `milestone-reveal`. Until both files exist, no other skill may call its result on-brand.

From charlie947/motion-graphics-skills at 4cd156a, shown as plain text under its license: MIT (permissive). The license text is in LICENSE.

View SKILL.md on GitHub at 4cd156a

Files

1 file, 4.7 KB in total. Each file has a sha256 in the pin's manifest; the first 12 characters are shown.

Skill folder on GitHub at 4cd156a
All 3 skills from charlie947

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