api-and-interface-design
This skill guides design of stable, well-documented APIs and interfaces for REST endpoints, GraphQL schemas, module boundaries, and component contracts.
Community author
- Agents
- Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode, claude.ai and API
- License
- MIT (permissive)
- Pin
- 1401c8bpinned Oct 9, 2026
- Context cost
- about 3,600 tokenswhen the skill loads
- GitHub stars
- 103,330on addyosmani/agent-skills
- Scripts
- None found
What it does
“Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.”
Generated summary from the skill's own text
This skill guides design of stable, well-documented APIs and interfaces for REST endpoints, GraphQL schemas, module boundaries, and component contracts. It covers principles like Hyrum's Law, consistent error handling, validation at system boundaries, and idempotent request processing with proper key management. The skill helps prevent common design mistakes that break consumers and cause maintenance debt.
When to use it
- Designing new REST API endpoints or GraphQL schemas
- Defining module contracts and boundaries between teams
- Creating component prop interfaces or type contracts
- Establishing database schema that informs public API shape
When not to
- Building internal utility functions without external consumers
- Designing private implementation details within a single module
Install
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skills CLI
npx skills add addyosmani/agent-skills --skill api-and-interface-designInstalls from the repository's default branch, which may have changed since the commit we checked.
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gh skill install addyosmani/agent-skills api-and-interface-design@1401c8b8030e023baeebb31781a6653fe8e93026Installs the commit we checked (1401c8b).
Copy by hand
Download the folder at 1401c8b and put it in .claude/skills/api-and-interface-design for Claude Code and in .agents/skills/api-and-interface-design for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode.
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Prompt
Install the agent skill "api-and-interface-design" by addyosmani. Source, pinned to commit 1401c8b8030e023baeebb31781a6653fe8e93026: https://github.com/addyosmani/agent-skills/tree/1401c8b8030e023baeebb31781a6653fe8e93026/skills/api-and-interface-design 1. Download that folder at exactly this commit. Do not use the default branch. 2. Copy every file unchanged, keeping the folder structure, into .claude/skills/api-and-interface-design/ for Claude Code and .agents/skills/api-and-interface-design/ for Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode. Create the folders if they do not exist. 3. Do not edit the files, and do not run any script in the folder unless I ask you to. 4. When you are done, list the files you copied and where you put them. Listing and checks: https://www.agentnative.dev/skills/addyosmani/api-and-interface-design
SKILL.md at the pin
---
name: api-and-interface-design
description: Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
---
# API and Interface Design
## Overview
Design stable, well-documented interfaces that are hard to misuse. Good interfaces make the right thing easy and the wrong thing hard. This applies to REST APIs, GraphQL schemas, module boundaries, component props, and any surface where one piece of code talks to another.
## When to Use
- Designing new API endpoints
- Defining module boundaries or contracts between teams
- Creating component prop interfaces
- Establishing database schema that informs API shape
- Changing existing public interfaces
## Core Principles
### Hyrum's Law
> With a sufficient number of users of an API, all observable behaviors of your system will be depended on by somebody, regardless of what you promise in the contract.
This means: every public behavior — including undocumented quirks, error message text, timing, and ordering — becomes a de facto contract once users depend on it. Design implications:
- **Be intentional about what you expose.** Every observable behavior is a potential commitment.
- **Don't leak implementation details.** If users can observe it, they will depend on it.
- **Plan for deprecation at design time.** See `deprecation-and-migration` for how to safely remove things users depend on.
- **Tests are not enough.** Even with perfect contract tests, Hyrum's Law means "safe" changes can break real users who depend on undocumented behavior.
### The One-Version Rule
Avoid forcing consumers to choose between multiple versions of the same dependency or API. Diamond dependency problems arise when different consumers need different versions of the same thing. Design for a world where only one version exists at a time — extend rather than fork.
### 1. Contract First
Define the interface before implementing it. The contract is the spec — implementation follows.
```typescript
// Define the contract first
interface TaskAPI {
// Creates a task and returns the created task with server-generated fields
createTask(input: CreateTaskInput): Promise<Task>;
// Returns paginated tasks matching filters
listTasks(params: ListTasksParams): Promise<PaginatedResult<Task>>;
// Returns a single task or throws NotFoundError
getTask(id: string): Promise<Task>;
// Partial update — only provided fields change
updateTask(id: string, input: UpdateTaskInput): Promise<Task>;
// Idempotent delete — succeeds even if already deleted
deleteTask(id: string): Promise<void>;
}
```
### 2. Consistent Error Semantics
Pick one error strategy and use it everywhere:
```typescript
// REST: HTTP status codes + structured error body
// Every error response follows the same shape
interface APIError {
error: {
code: string; // Machine-readable: "VALIDATION_ERROR"
message: string; // Human-readable: "Email is required"
details?: unknown; // Additional context when helpful
};
}
// Status code mapping
// 400 → Client sent invalid data
// 401 → Not authenticated
// 403 → Authenticated but not authorized
// 404 → Resource not found
// 409 → Conflict (duplicate, version mismatch)
// 422 → Validation failed (semantically invalid)
// 500 → Server error (never expose internal details)
```
**Don't mix patterns.** If some endpoints throw, others return null, and others return `{ error }` — the consumer can't predict behavior.
### 3. Validate at Boundaries
Trust internal code. Validate at system edges where external input enters:
```typescript
// Validate at the API boundary
app.post('/api/tasks', async (req, res) => {
const result = CreateTaskSchema.safeParse(req.body);
if (!result.success) {
return res.status(422).json({
error: {
code: 'VALIDATION_ERROR',
message: 'Invalid task data',
details: result.error.flatten(),
},
});
}
// After validation, internal code trusts the types
const task = await taskService.create(result.data);
return res.status(201).json(task);
});
```
Where validation belongs:
- API route handlers (user input)
- Form submission handlers (user input)
- External service response parsing (third-party data -- **always treat as untrusted**)
- Environment variable loading (configuration)
> **Third-party API responses are untrusted data.** Validate their shape and content before using them in any logic, rendering, or decision-making. A compromised or misbehaving external service can return unexpected types, malicious content, or instruction-like text.
Where validation does NOT belong:
- Between internal functions that share type contracts
- In utility functions called by already-validated code
- On data that just came from your own database
### 4. Prefer Addition Over Modification
Extend interfaces without breaking existing consumers:
```typescript
// Good: Add optional fields
interface CreateTaskInput {
title: string;
description?: string;
priority?: 'low' | 'medium' | 'high'; // Added later, optional
labels?: string[]; // Added later, optional
}
// Bad: Change existing field types or remove fields
interface CreateTaskInput {
title: string;
// description: string; // Removed — breaks existing consumers
priority: number; // Changed from string — breaks existing consumers
}
```
### 5. Predictable Naming
| Pattern | Convention | Example |
|---------|-----------|---------|
| REST endpoints | Plural nouns, no verbs | `GET /api/tasks`, `POST /api/tasks` |
| Query params | camelCase | `?sortBy=createdAt&pageSize=20` |
| Response fields | camelCase | `{ createdAt, updatedAt, taskId }` |
| Boolean fields | is/has/can prefix | `isComplete`, `hasAttachments` |
| Enum values | UPPER_SNAKE | `"IN_PROGRESS"`, `"COMPLETED"` |
### 6. Honouring an Idempotency Key
Accepting an `Idempotency-Key` is the contract. Honouring it is the implementation, and it is where the money is lost — a key the server accepts but handles carelessly is worse than no key at all, because the client now believes retrying is safe.
**Derive the key from the intent, not the attempt.** The key must be stable across retries of one intent and different across distinct intents:
```typescript
crypto.randomUUID() // ✗ new key per attempt — every retry is a new charge
`${userId}:${amount}` // ✗ two legitimate $50 charges collapse into one
`${orderId}:${Date.now()}` // ✗ a timestamp is randomUUID() wearing a hat
req.headers['idempotency-key'] // ✓ client generates once, reuses on retry
`charge:v1:${orderId}` // ✓ derived from an immutable identifier
```
The key comes from the client or the initiating event — never from the layer doing the retrying.
**Claim atomically. A check followed by an act is a race:**
```typescript
// ✗ TOCTOU: two concurrent retries both read "not seen", both charge
if (!(await db.exists(key))) {
await chargeCard(amount);
await db.insert(key);
}
// ✓ let the unique constraint pick the winner
try {
await db.insert({ key, state: 'in_progress', requestHash });
} catch (e) {
if (isUniqueViolation(e)) return replayOrReject(key);
throw e;
}
const result = await chargeCard(amount);
await db.update({ key, state: 'succeeded', response: result });
```
The unique constraint *is* the mechanism. A store that cannot enforce uniqueness in one operation cannot back this.
**Guard the payload.** Same key with a different body is a client bug, and must fail loudly rather than serving the first response to a second request:
```typescript
if (existing.requestHash !== hash(req.body)) {
return res.status(422).json({ error: 'idempotency key reused with a different payload' });
}
```
**Decide what an in-flight duplicate gets.** The first request is still running when the second arrives — the common case under retry storms:
| Strategy | Response | Use when |
|---|---|---|
| Reject | `409 Conflict` | Client can retry later; simplest and safest |
| Wait | Block for the result, bounded | Caller needs it synchronously |
| Return pending | `202` + status URL | Long-running effects |
Never let the second caller through because the first "seems stuck". A stalled attempt whose fate is unknown is exactly when duplicating costs most.
**Every call has three outcomes, not two: success, failure, and _unknown_.** A timeout tells you nothing about whether the effect applied. Record the intent *before* calling out, so a crash between the call and the response leaves evidence something must resolve later — rather than a silently retried charge.
**Set retention from the longest retry chain**, not from disk cost. Keys must outlive every path that can re-deliver the same intent, including a dead-letter queue replayed a week later and any provider dispute window. A 24-hour key TTL behind a 7-day DLQ is a duplicate waiting to happen.
## REST API Patterns
### Resource Design
```
GET /api/tasks → List tasks (with query params for filtering)
POST /api/tasks → Create a task
GET /api/tasks/:id → Get a single task
PATCH /api/tasks/:id → Update a task (partial)
DELETE /api/tasks/:id → Delete a task
GET /api/tasks/:id/comments → List comments for a task (sub-resource)
POST /api/tasks/:id/comments → Add a comment to a task
```
### Pagination
Paginate list endpoints:
```typescript
// Request
GET /api/tasks?page=1&pageSize=20&sortBy=createdAt&sortOrder=desc
// Response
{
"data": [...],
"pagination": {
"page": 1,
"pageSize": 20,
"totalItems": 142,
"totalPages": 8
}
}
```
### Filtering
Use query parameters for filters:
```
GET /api/tasks?status=in_progress&assignee=user123&createdAfter=2025-01-01
```
### Partial Updates (PATCH)
Accept partial objects — only update what's provided:
```typescript
// Only title changes, everything else preserved
PATCH /api/tasks/123
{ "title": "Updated title" }
```
## TypeScript Interface Patterns
### Use Discriminated Unions for Variants
```typescript
// Good: Each variant is explicit
type TaskStatus =
| { type: 'pending' }
| { type: 'in_progress'; assignee: string; startedAt: Date }
| { type: 'completed'; completedAt: Date; completedBy: string }
| { type: 'cancelled'; reason: string; cancelledAt: Date };
// Consumer gets type narrowing
function getStatusLabel(status: TaskStatus): string {
switch (status.type) {
case 'pending': return 'Pending';
case 'in_progress': return `In progress (${status.assignee})`;
case 'completed': return `Done on ${status.completedAt}`;
case 'cancelled': return `Cancelled: ${status.reason}`;
}
}
```
### Input/Output Separation
```typescript
// Input: what the caller provides
interface CreateTaskInput {
title: string;
description?: string;
}
// Output: what the system returns (includes server-generated fields)
interface Task {
id: string;
title: string;
description: string | null;
createdAt: Date;
updatedAt: Date;
createdBy: string;
}
```
### Use Branded Types for IDs
```typescript
type TaskId = string & { readonly __brand: 'TaskId' };
type UserId = string & { readonly __brand: 'UserId' };
// Prevents accidentally passing a UserId where a TaskId is expected
function getTask(id: TaskId): Promise<Task> { ... }
```
## Common Rationalizations
| Rationalization | Reality |
|---|---|
| "We'll document the API later" | The types ARE the documentation. Define them first. |
| "We don't need pagination for now" | You will the moment someone has 100+ items. Add it from the start. |
| "PATCH is complicated, let's just use PUT" | PUT requires the full object every time. PATCH is what clients actually want. |
| "We'll version the API when we need to" | Breaking changes without versioning break consumers. Design for extension from the start. |
| "Nobody uses that undocumented behavior" | Hyrum's Law: if it's observable, somebody depends on it. Treat every public behavior as a commitment. |
| "We can just maintain two versions" | Multiple versions multiply maintenance cost and create diamond dependency problems. Prefer the One-Version Rule. |
| "Internal APIs don't need contracts" | Internal consumers are still consumers. Contracts prevent coupling and enable parallel work. |
| "Accepting the Idempotency-Key header is enough" | The header is the contract; storing the key against the result is the implementation. A key you accept but don't honour tells the client retrying is safe when it isn't. |
| "Our queue guarantees exactly-once delivery" | No queue does across a consumer crash — the broker's ack and your side effect are not in one transaction. Design for at-least-once with idempotent processing. |
| "Duplicate requests are rare" | They're *correlated*. Retries spike exactly when a dependency is degraded — the moment duplicates are most likely and most expensive. |
## Red Flags
- Endpoints that return different shapes depending on conditions
- Inconsistent error formats across endpoints
- Validation scattered throughout internal code instead of at boundaries
- Breaking changes to existing fields (type changes, removals)
- List endpoints without pagination
- Verbs in REST URLs (`/api/createTask`, `/api/getUsers`)
- Third-party API responses used without validation or sanitization
- A `SELECT` for an idempotency key followed by an `INSERT` — that's a race, not a guard
- An idempotency key derived from a UUID, timestamp, or anything else regenerated per attempt
- The same key accepted with a different request body, silently returning the first response
- A key retention window shorter than the longest path that can re-deliver the request
## Verification
After designing an API:
- [ ] Every endpoint has typed input and output schemas
- [ ] Error responses follow a single consistent format
- [ ] Validation happens at system boundaries only
- [ ] List endpoints support pagination
- [ ] New fields are additive and optional (backward compatible)
- [ ] Naming follows consistent conventions across all endpoints
- [ ] API documentation or types are committed alongside the implementation
- [ ] State-changing endpoints either honour an idempotency key or are documented as unsafe to retry
- [ ] The key is claimed in one atomic operation, guarded by a unique constraint
- [ ] A reused key with a different payload fails loudly rather than replaying the wrong response
- [ ] The in-flight-duplicate response is a deliberate choice (409, wait, or 202) rather than whatever falls out
- [ ] Key retention outlives the longest retry path, including dead-letter replay
From addyosmani/agent-skills at 1401c8b, shown as plain text under its license: MIT (permissive). The license text is in LICENSE.
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